![]() In the video, Delay says that despite the apparent quality of the game, Prison Architect‘s success made the team feel it had surpassed a minimum number of sales to expect from future games. According to the duo, the game “bombed in a big way.”Ĭurrently, Scanner Sombre has Very Positive reviews both recent and overall on Steam. In a video published on Introversion’s YouTube channel, Producer Mark Morris and Designer Chris Delay discuss how it’s possible that they went from creating a game like Prison Architect, which surpassed 2 million copies sold back before it ever even came to mobile devices, to creating Scanner Sombre, which has sold only 6,000 copies in the two months it has been available on Steam. The studios first dive into the first-person games, Scanner Sombre has you navigating dark caves populated only by a sea of dots which form spattered outlines of the environments youre navigating. Simply solder some thin wires to the posts (fair pending on what your tip is made of your iron might keep getting stuck to the magnet right next to the posts, so be careful), run the cables outside the module through one of the corners, close it back up and solder your new leads to the big ribbon cable. The game is titled Scanner Sombre, and it has apparently done poorly enough in sales to warrant the developer to release its own comment. Introversion Software, the independent developer responsible for the hugely successful Prison Architect game, released a new title back in April more akin to Gone Home or Firewatch.
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