In terms of this balance, the levels are associated with two different categories. Specifically, Sonic Lost World is a balance between levels whose philosophy in design reflects his initial outings, and levels whose philosophy in design is questionable at best. However, for its wrongdoings, one can only question why SEGA did not overlook these wrongdoings, as they become apparent so easily. For what Sonic Lost World does right, it really hits home, reflecting on the multiple archetypes Sonic's initial outings in terms of its level structure. Sonic Lost World, in a way, is almost like having a bipolar disorder at one moment, the game almost perfectly captures the essence of a good Sonic Lost World, in a way, is almost like having a bipolar disorder at one moment, the game almost perfectly captures the essence of a good Sonic game, while at others, becomes an incredibly infuriating and frustrating platformer that tries to put Sonic in situations where he does not excel in.
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